General Audio Programming Related Stuff
Some general audio examples/tutorials.
The Fast Fourier Transform 1
A look at the basic maths and how to go about implementing the naive DFT in C.
The Fast Fourier Transform 2
A look at the radix-2 Cooley-Tukey algorithm and how to implement an iterative depth first algorithm for it in C.
Convolutions
A brief explanation of what a convolution is, and how it's converted to circular convolution to perform via DFTs.
The Fast Fourier Transform 3
The Bluestein FFT algorithm, for arbitrary size input. About 3 times slower than Cooley-Tukey.
Spatialization - Stereo Panning
A look at applying volume and phase differences to stereo audio to create a spatialization effect. Probably SDL/C.
The Fast Fourier Transform 1
A look at the basic maths and how to go about implementing the naive DFT in C.
The Fast Fourier Transform 2
A look at the radix-2 Cooley-Tukey algorithm and how to implement an iterative depth first algorithm for it in C.
Convolutions
A brief explanation of what a convolution is, and how it's converted to circular convolution to perform via DFTs.
The Fast Fourier Transform 3
The Bluestein FFT algorithm, for arbitrary size input. About 3 times slower than Cooley-Tukey.
Spatialization - Stereo Panning
A look at applying volume and phase differences to stereo audio to create a spatialization effect. Probably SDL/C.